Contra 4 - A Challenging Game
November 23rd 2007 04:53
Contra is a very challenging game, but not one that’s unfairly so. It is the perfect example of how difficulty and challenge can be two separate things. The latest in the series, Contra 4, is virtually Contra 1 with updated graphics and sound.
In that way Contra 4 is more an arcade game than what some would say a more 'modern' game. It's very challenging, and by challenging I mean just that. It isn't necessarily difficult but it requires complete attention as the game itself stacks the odds against the player. Sticking true to its past there are no saves, the player dies from one hit and most importantly for any Contra game: there are some intense moments.
Intense is a little bit of an understatement, try to remember the most unbelievable moment in any action movie and multiply it by twenty and you have a typical Contra intense moment. Hanging off of helicopters is the least exciting thing the player will be doing, just to highlight the fact: before the game is over the player would have had to hang off a launching rocket subsequently jumping between handles to avoid falling off – and that’s just starters! Action movies can't even begin to compare to the sheer intensity of this game.
Unfortunately junior might not enjoy this game as much as he would like. As I've said before, it's challenging. The player is put against hundreds of enemies and it only takes one hit to die. On easy you get ten days before a continue, every time you die you lose your weapon which often is vital to your success. The game is challenging but absolutely fair, you won’t ever be held back from bad controls or bugs. It’s classic - return to roots gaming.
The game is a lot like life, it's tough but in a sick sort of sense fair and if you choose to persevere even when faced with what looks like an impossible task you will ultimately feel satisfied with your inevitable victory.
In that way Contra 4 is more an arcade game than what some would say a more 'modern' game. It's very challenging, and by challenging I mean just that. It isn't necessarily difficult but it requires complete attention as the game itself stacks the odds against the player. Sticking true to its past there are no saves, the player dies from one hit and most importantly for any Contra game: there are some intense moments.
Intense is a little bit of an understatement, try to remember the most unbelievable moment in any action movie and multiply it by twenty and you have a typical Contra intense moment. Hanging off of helicopters is the least exciting thing the player will be doing, just to highlight the fact: before the game is over the player would have had to hang off a launching rocket subsequently jumping between handles to avoid falling off – and that’s just starters! Action movies can't even begin to compare to the sheer intensity of this game.
Unfortunately junior might not enjoy this game as much as he would like. As I've said before, it's challenging. The player is put against hundreds of enemies and it only takes one hit to die. On easy you get ten days before a continue, every time you die you lose your weapon which often is vital to your success. The game is challenging but absolutely fair, you won’t ever be held back from bad controls or bugs. It’s classic - return to roots gaming.
The game is a lot like life, it's tough but in a sick sort of sense fair and if you choose to persevere even when faced with what looks like an impossible task you will ultimately feel satisfied with your inevitable victory.
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