Rayman Raving Rabbids (Wii Trailer included)
November 8th 2006 16:23
Release Dates: US: November 19, 2006 Japan: December 31, 2006 Europe: December 8, 2006, Australia: 9th December 2006
Available on: PlayStation 2, Game Boy Advance, Nintendo DS, PC, PlayStation Portable, Nintendo Wii, Xbox 360, Playstation 3
Like ‘Monkey Balls Banana Blitz’ ‘Rayman Raving Rabbids’ is mini-game oriented. Using the Wii-Mote’s motion sensing abilities the developers have moved the Rayman franchise away from the typical platformer it has been over the years so that it may take full advantage of Nintendo’s new controller.
While ‘Rayman Raving Rabbids’ may look better graphically on the Xbox 360 and Playstation 3 (pending release) it will undoubtedly be the most fun on the Nintendo Wii. Sure, you might think I’m biased, but the reality of the matter is the development team behind Rayman decided to switch focus from platformer to mini-game oriented after seeing the Wii-Mote. The latest Rayman may not be exclusive to the Wii, but by the looks of things it has been conceived, designed and built up around Nintendo’s freehand controller.
Instead of button mashing as one would do with the Xbox 360 and Playstation 3, with the Wii it will be hands waving here and there, more fun? Well the games development team would like to think so.
‘Raving Rabbids’ storyline isn’t at all clear, what we know for sure is that there is a definite story behind it. If past Rayman games are anything to go by the story will be light and simple, but substantial enough to enjoy. I’m guessing it will be something about the ‘Rabbids’ (the rabbit look-alikes seen in the trailer) invading Rayman’s world.
The trailer provided demonstrates how the Wii-Mote operates in some of the mini-games in a rather comical fashion, giving the Rabbids control of the Wii-Mote and letting loose.
There is no real violence anywhere in the game, at worst it is cartoon violence. Nothing you haven’t seen on Looney Tunes. I believe the age it will appeal to is fairly broad. Perhaps I can go even further and say that it is near the videogame equivalent of Looney Tunes.
Available on: PlayStation 2, Game Boy Advance, Nintendo DS, PC, PlayStation Portable, Nintendo Wii, Xbox 360, Playstation 3
Like ‘Monkey Balls Banana Blitz’ ‘Rayman Raving Rabbids’ is mini-game oriented. Using the Wii-Mote’s motion sensing abilities the developers have moved the Rayman franchise away from the typical platformer it has been over the years so that it may take full advantage of Nintendo’s new controller.
While ‘Rayman Raving Rabbids’ may look better graphically on the Xbox 360 and Playstation 3 (pending release) it will undoubtedly be the most fun on the Nintendo Wii. Sure, you might think I’m biased, but the reality of the matter is the development team behind Rayman decided to switch focus from platformer to mini-game oriented after seeing the Wii-Mote. The latest Rayman may not be exclusive to the Wii, but by the looks of things it has been conceived, designed and built up around Nintendo’s freehand controller.
Instead of button mashing as one would do with the Xbox 360 and Playstation 3, with the Wii it will be hands waving here and there, more fun? Well the games development team would like to think so.
‘Raving Rabbids’ storyline isn’t at all clear, what we know for sure is that there is a definite story behind it. If past Rayman games are anything to go by the story will be light and simple, but substantial enough to enjoy. I’m guessing it will be something about the ‘Rabbids’ (the rabbit look-alikes seen in the trailer) invading Rayman’s world.
The trailer provided demonstrates how the Wii-Mote operates in some of the mini-games in a rather comical fashion, giving the Rabbids control of the Wii-Mote and letting loose.
There is no real violence anywhere in the game, at worst it is cartoon violence. Nothing you haven’t seen on Looney Tunes. I believe the age it will appeal to is fairly broad. Perhaps I can go even further and say that it is near the videogame equivalent of Looney Tunes.
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